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Earthen Pots - Texture Variations

In September, I had the opportunity to work on an exciting project for a Client (Amaze Studio).
The goal:- To texture a collection of unique pots with varied designs—colors, patterns, and a touch of realistic wear—all within a tight deadline.
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My approach was to create a single parent smart material that I could use across the board. By leveraging anchor points, I managed to streamline the workflow and save a lot of time. It allowed me to tweak and adjust details without getting bogged down by repetitive steps. For quick and effective color variations, the HSL filter was my go-to tool.
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The result:- A cohesive set of pots, each with its own unique flair, but all textured efficiently using the same base material. This project challenged me to think creatively while working efficiently—and I loved every second of it!
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I’ve also put together a quick breakdown video showing my process and thought approach. I did the UV for the pot in the breakdown video
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Specifications:
- Lowpoly Prop
- 4096 x 4096 Maps
- High detailed
- Individual UV Sets per pot
- ORDp packed

Shot2

Shot2

Shot3

Shot3

Shot4

Shot4

Shot1

Shot1

Turntable

UV and Maps of the Pot in Turn Table

UV and Maps of the Pot in Turn Table

BreakDown

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Wireframe of the pots to show texture details

Wireframe of the pots to show texture details